🚀 On Building Scalable Test Infrastructure for Roblox’s Multi-Platform Future
Hi, I’m Bobby, a backend engineer specializing in testing infrastructure & frameworks, developer productivity, and distributed systems. I’ve spent my career at companies like Netflix 🍿 & Twitter 🐦 building high-leverage frameworks and tools to help engineers ship with confidence at scale.
Why I’m Excited About the Test Foundations Team
I’m genuinely excited about the opportunity to join Roblox’s Test Foundations team and help build the next generation of device orchestration and test automation infrastructure. This role sits at the intersection of everything I love: frameworks, libraries, utilities and tools that support team members in shipping high quality products via testing. I want to work on foundational platforms that unblock and accelerate the product & QA, and engineering teams alike.
Why I Am Exicted About the Role
🌎 Multiplatform Support (Mobile, Desktop, Console, VR)
At Netflix, I helped build a platform-agnostic test insights system that unified the company’s paved-path development ecosystems.
Each Roblox platform has its own APIs, input methods, device constraints, and deployment tooling. I look forward to the challenge of designing abstractions that hide the complexity of platform-specific implementations.
I see multiplatform support as an opportunity to bring structure to complexity. One of my core engineering philosophies is: “the deeper you understand a problem, the simpler the design becomes.”
🧰 Device Farm Manager: A Rare and Focused Opportunity
Few roles are so clearly scoped yet foundational in impact. Leading the development of the Device Farm Manager (DFM) means owning:
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Unified Test Execution Framework Enable teams to trigger, track, and report tests consistently across platforms.
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Dynamic Fleet Scaling & Health Monitoring Leverage telemetry to auto-quarantine flaky devices and optimize resource usage.
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Deep Test Observability Surface fleet utilization, flake rates, test coverage, and execution trends with real-time dashboards.
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Developer-Centric Integration Lower the barrier to adoption through intuitive APIs and thoughtful integrations.
This kind of project demands thoughtful scoping, reliability engineering, and team collaboration—skills I’ve developed through years of leading test infrastructure initiatives.
⚖️ Test Automation Primitives & Orchestration
Roblox’s job description mentions developing test automation primitives that orchestrate across platforms. Here are a few relevant systems I’ve worked on:
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Test Runners & Abstractions: My experience with Fasttest at Twitter involved building runners for system, unit, CI and load tests. These modular interfaces are similar to what Roblox will need for platform-specific test orchestration.
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Reporting & Results Modeling: At Netflix, I contributed to Test Insights, modeling results across diverse languages and ecosystems. Designing extensible test metrics pipelines is squarely in my wheelhouse.
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Execution Orchestrators: I know the challenges of system testing at scale—retries, timeouts, flaky infrastructure, logging, quarantining. I want to tackle these challenges so that execution and results become trusted sources of truth.
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Test Case Definition: I believe a great test is one where the input, execution, and expected output are easy to define and easy to read.
My Goals for Test Infrastructure:
- Standardized abstractions across all platforms
- Extensibility for team-specific customization
- Clear separation between orchestration and test logic
- Composable, developer-friendly APIs to drive adoption
🛠️ Physical Device Management
The DFM must account for the physical realities of devices:
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Monitoring: Health checks, battery levels, connectivity status
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Quarantine: Auto-remove unstable devices from rotation
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Lifecycle: Automate resets, OS upgrades, baseline reverts
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Metadata: Track version, rack location, status, etc.
Partnering with reliability and infra teams to define strong observability and alerting would be a priority.
🧮 Strategic Considerations
Scope Definition
This space is deep. Defining scope early will be key. What does MVP support for the DFM look like? How do we deliver value quickly without overextending?
Measurement & Impact
To prove value, we need to measure:
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Current test coverage, flake rate, test time and device utilization
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QA and developer friction points
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Release confidence before and after DFM improvements
Build vs. Buy
While it seems Roblox has opted to build in-house, I would still want to:
- Understand what isn’t scaling in current solutions
- Evaluate trade-offs of vendor vs. in-house tooling
- Prioritize early wins while setting long-term direction
I’d also look at open source solutions for inspiration and lessons learned.
Stakeholder Personas
How will QA, product, site reliability, and developers interact with the DFM? What are the essential features they need for adoption?
Cross-Functional Collaboration
Knowing when to build vs. collaborate is key. For example, I might prototype a dashboard but would partner with design for refinement and to ensure its UI is consistent with company standards. Strong cross-functional relationships are critical for widespread adoption and long-term reliability.
💬 Leadership & Mentorship
- Led the multi-quarter roadmap and technical vision for the Developer Platform Quality Engineering Team at Twitter
- Mentored engineers from SWE 1 to promotion, and supported intern-to-full-time conversion
- Organized org-wide demo days at Hazel Health to promote visibility and cross-team collaboration
📬 Let’s Connect
I’m excited to bring my experience to the Roblox Test Foundations team and help shape the future of test infrastructure for a platform used by millions.
Bobby Owolabi
📄 Resume Download
✉️ bobby@bobbyowolabi.com
🌐 bobbyowolabi.com
🔗 Connect on LinkedIn
“Build tools that accelerate everyone else — that’s the multiplier effect I’m passionate about.”